七日殺指令有哪些?很多小伙伴還不知道七日殺指令有什么,我們有了這些指令是可以幫助我們?cè)谟螒虍?dāng)中更加便利,所以下面就是小編整理好的詳細(xì)的七日殺指令大全 ,還不知道的小伙伴,就可以在此進(jìn)行參考吧。
七日殺指令:
使用方法:按住【~】或【TAB】鍵打開(kāi)控制臺(tái),就可以輸入指令進(jìn)行使用了。
一、指令代碼
debugmenu dm =>打開(kāi)/關(guān)閉debug模式(參數(shù)=on]ff)
mem =>顯示內(nèi)存信息和調(diào)用碎皮回收機(jī)制
sounddebug =>切換聲音管理的調(diào)試輸出
enablescope es =>切換調(diào)試范圍
admin =>管理設(shè)定控制,格式為: admin add [玩家名[權(quán)限等級(jí)],(增加某人為管理, 給予權(quán)限等級(jí)x) a
dmin remove [玩家名], (去除某人管理)
admin update [玩家名] [權(quán)限等級(jí)],(提升玩家管理權(quán)限)
mod => mod control, use mod add playername permissionLevel, mod remove playername, mod up
date playername permissionLevel
cp => command permission control, use cp add command permissionLevel,
cp remove command,
whitelist update playername permissionLevel
whitelist => whitelist control, use whitelist add playername permissionLevel,
whitelist remove playername,
whitelist update playername permissionLevel
kick =>踢出玩家[并說(shuō)明原因] . 'kick playername reason"
ban => ban-個(gè)玩家-段時(shí)間. "ban playername 1 hour" timeframes allowed: minutes, hours, days, w
eeks, months, years
say=>廣播一條信息
listthreads It => lists all threads
gameover go => sets the game state to GameOver
setgamepref sg =>設(shè)置-個(gè)服務(wù)器設(shè)置
shutdown =>關(guān)閉服務(wù)器
spawnentity se => spawns an entity刷個(gè)東西出來(lái)。。。哈哈,我刷個(gè)護(hù)士MM給小屁桃
settime st => sets the time
aiddebug => Toggles AIDirector debug output.
spawnwanderinghorde => Spawns a wandering horde of zombies
spawnairdrop =>刷新-次空降
spawnsupplycrate =>給玩家刷一個(gè)補(bǔ)給箱
shownexthordetime => Displays the wandering horde time
saveworld sa => Saves the world manually.
buff => Applies a buff to the local player
debuff => Removes a buff from the local player
listents le => lists all entities列出所有物體
listplayers Ip =>獲取在線玩家信息
chunkcache CC => shows all loaded chunks in cache
showchunkdata sC => shows some date of the current chunk
gettime gt => retrieves curent ingame time
listplayersextended Ipe =>獲取在線玩家詳細(xì)信息
getgamepref g9 =>獲取游戲設(shè)置信息
sayplayer pm =>發(fā)送信息給單獨(dú)玩家
settimereal str => set current ingame time, params:
showinventory si =>列出玩家背包及腰帶(steam id, entity id or name)
reply re =>回復(fù)最后pm給你人信息
kill =>殺死指定玩家kill (entity id or name)
listlandprotection Ip =>列出所有領(lǐng)地石及所有者
removelandprotection rlp =>刪除玩家的所有領(lǐng)地石rlp (entity id or name)
version =>獲取游戲版本號(hào)
rendermap rm => render the C
urrent map to a file
creativemenu cm => enable/disable creative menu
give =>給玩家東西(entity id or name) give某人某物數(shù)量
listitems li =>列出所有可以give的東西
enablerendering => enable/disable live map rendering
listknownplayers lkp =>列出所有知道的玩家(optionally filtered)
teleportplayer tele =>傳送玩家到指定位置tele某人到某人
unban =>解鎖玩家unban steamid
webstat => DEBUG PURPOSES ONLY
gameover go結(jié)束-回合殺戮競(jìng)賽定點(diǎn)生存模式
toggle_ blood off NA關(guān)閉顯血
toggle_ blood _on NA顯血
debugmenu [on/off] dm切換DEBUG模式(開(kāi)發(fā)者專用)
spawnentity [player-id] [entity-id] se召喚實(shí)體(怪)
例如"se 1807 20" player-id = 0(單人模式).
kick [player] [reason] NA踢人
ban [player] [reason] NA封號(hào)(名單)
listents le列出實(shí)體怪
listplayers Ip顯示在線人數(shù)
enablescopes on/off es開(kāi)關(guān)調(diào)試作用域
listthreads It顯示線程
setgamepre sg設(shè)置游戲偏好
chunkcache Cc示當(dāng)前緩存中加載的數(shù)據(jù)塊。
showchunkdata sc顯示當(dāng)前數(shù)據(jù)塊。
二、升級(jí)經(jīng)驗(yàn)指令
settime <#>:調(diào)整世界時(shí)間(1小時(shí)為1000)
gameover:結(jié)束一回合 殺戮競(jìng)賽/定點(diǎn)生存模式
toggle_blood_off:關(guān)閉顯血
toggle_blood_on:顯血
debugmenu [on/off]:切換DEBUG模式 (開(kāi)發(fā)者專用)
spawnentity [player-id] [entity-id]:召喚實(shí)體(怪) 例如"se 1807 20" player-id = 0(單人模式)
kick [player] [reason]:踢人
ban [player] [reason]:封號(hào)(黑名單)
listents:列出實(shí)體怪
listplayers:顯示在線人數(shù)
enablescopes on/off:開(kāi)關(guān)調(diào)試作用域
listthreads:顯示線程
setgamepre:設(shè)置游戲偏好
chunkcache:顯示當(dāng)前緩存中加載的數(shù)據(jù)塊
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