導(dǎo) 新世界屬性點(diǎn)及武器額外加成效果詳解   新世界中屬性點(diǎn)對(duì)于武器擁有額外的效果加成,部分玩家可能不太了解,下面一起來看看新世界屬性點(diǎn)及武器額外加成效果詳解吧。 &nbs...

新世界屬性點(diǎn)及武器額外加成效果詳解

 

新世界中屬性點(diǎn)對(duì)于武器擁有額外的效果加成,部分玩家可能不太了解,下面一起來看看新世界屬性點(diǎn)及武器額外加成效果詳解吧。

 

新世界屬性點(diǎn)及武器額外加成效果詳解

單屬性武器只有一個(gè)主要屬性,這個(gè)單一屬性的擴(kuò)展方式被認(rèn)為是基線(1x)。

戰(zhàn)錘:力量 Strength

大斧:力量 Strength

弓:敏捷 Dexterity

火杖:智慧 Intelligence

生命法杖:專注 Focus

冰手套:智慧 Intelligence

對(duì)于雙屬性武器,與單屬性武器相比,主要屬性(下面首先列出)的比例是0.9倍,而次要屬性的比例是0.65倍。

劍:力量&敏捷 Strength & Dexterity

劍桿:敏捷&智慧 Dexterity & Intelligence

小斧:主要:力量&敏捷 Strength & Dexterity

矛:主要:力量&敏捷 Strength & Dexterity (建議敏捷)

步槍:主要:敏捷&智慧 Dexterity & Intelligence

STRENGTH 力量

·50: +15% damage to melee weapon light attacks, +10% mining speed

+15%近戰(zhàn)武器輕攻擊傷害,+10%采礦速度

·100: +20% damage to melee weapon heavy attacks, +20 encumbrance

+20%近戰(zhàn)武器重型攻擊傷害,+20 累贅

·150: +50% stamina damage from melee weapon light and heavy attacks, -10% decrease in weight of mined items

+50%近戰(zhàn)武器輕、重攻擊的耐力傷害,采礦物品重量減少 10%

·200: +20% damage on stunned, slowed, or rooted enemies, +10% mining speed

+20%對(duì)暈眩,減速或捆綁的敵人造成傷害,+10%采礦速度

·250: Stamina regeneration continues while performing light and heavy attacks with melee weapons,+10% yield increase when mining

當(dāng)使用近戰(zhàn)武器進(jìn)行輕攻擊和重攻擊時(shí),耐力恢復(fù)繼續(xù),采礦時(shí)+10%產(chǎn)量增加

·300: Light and heavy attacks with melee weapons gain Grit, 25% chance to fully mine an ore node with a single swing

用近戰(zhàn)武器進(jìn)行輕、重攻擊將獲得勇氣,有 25%的幾率完全一次性開采一個(gè)礦點(diǎn)

DEXTERITY 敏捷

·50: +10% chance to critical hit, +10 skinning speed

+10%暴擊幾率,+10 剝皮速度

·100: +5% piercing damage, +20% haste for 3 seconds after skinning

+5%穿刺傷害,+20%加速,剝皮后持續(xù) 3 秒

·150: Dodging cost 10 less stamina, -10% decrease in weight of skinned items

閃避消耗少 10 點(diǎn)耐力,被剝皮后物品的重量減少-10%

·200: +20% bonus backstab and headshot damage, +10% skinning speed

+20%獎(jiǎng)勵(lì)背刺和爆頭傷害,+ 10%剝皮速度

·250: +30% bonus critical hit damage on stunned, slowed, or rooted enemies, +10% yield increase when skinning

對(duì)暈眩、減速或捆綁的敵人的暴擊傷害加成 ,剝皮時(shí)+10%的產(chǎn)量增加

·300: Ammo has +15% chance of being returned, guaranteed critical hit after a dodge roll

彈藥有+15%的幾率返還,保證閃避后致命一擊

INTELLIGENCE 智力

·50: +10% damage to light and heavy magic attacks, +10% harvest speed

+10%輕魔法和重魔法攻擊傷害,+10%收割速度

·100: +20% critical hit damage, 5% chance to gain 1 azoth when harvesting

+20%的暴擊傷害,收割時(shí)有 5%的機(jī)會(huì)獲得 1 個(gè)藍(lán)藥水(注:快速旅行,制作材料加成的材料)

·150: +20% to elemental damage, -10% decrease in weight of harvested items

+20%的元素傷害,收獲物品的重量減少 10%

·200: +10 mana after a dodge, +10% harvest speed

閃避后+10 法力值,+10%收割速度

·250: +30% duration to damage of time spells, +10% yield increase when harvesting

+30%的魔法傷害的持續(xù)時(shí)間,收割時(shí)+10%的產(chǎn)量增加

·300: +30% damage on first hit on full health target, -10% reduction in Azoth travel cost

對(duì)滿血目標(biāo)的第一次攻擊造成的 30%傷害,-10%的藍(lán)水瓶快速旅行的成本

FOCUS 專注

·50: +10% mana regeneration rate, +10% fishing line tension

+10%魔法回復(fù)率,+10%的釣魚線張力

·100: +20 to mana pool, +10% yield increase when salvaging

+20 的法力值,打撈時(shí)+10%產(chǎn)量增加

·150: +20% healing output, -10% decrease in weight of fishing items

+ 20%治療輸出,漁業(yè)項(xiàng)目重量減少 10%

·200: +20% duration on casted buffs, +10% fishing line tension

+20%的施法效果持續(xù)時(shí)間,+10%的釣魚線張力

·250: +30 mana on any self or group kill, +10% increase to caught fish size

個(gè)人擊殺或者團(tuán)隊(duì)擊殺+30 法力值,捕獲的魚的大小增加 10%

·300: When mana hits zero gain 200% mana regen for 10s (60s cooldown), 10% cooldown reduction for Inn fast travel

當(dāng)魔法值為 0 時(shí),獲得 200%的魔法回復(fù)時(shí)間 10 秒(60 秒冷卻時(shí)間),快速旅行減少 10%的冷卻時(shí)間

CONSTITUTION 體質(zhì)

·50: All health consumables +20% stronger, +10% logging speed

所有生命消耗品增加 20%強(qiáng)度,+10 砍伐速度

·100: Increase max health by 10% of physical armor, 10% reduction on durability loss for tools

增加 10%物理護(hù)甲的最大生命值,減少 10%的工具耐久度消耗

·150: 20% reduction to crit damage taken, 10% decrease in weight of logging items

減少 20%的暴擊傷害,減少 10%的木材重量

·200: +20% increase to armor, +10% logging speed

+20%的護(hù)甲,+10%的砍伐速度

·250: 80% damage reduction when full health, +10% yield increase when logging

滿血時(shí)減少 80%傷害,增加 10%的木材產(chǎn)量

·300: +30% duration of stun, slow, and root spells, 25% chance to chop down a tree in a single swing

+30%的眩暈,減速,魔法咒語持續(xù)時(shí)間,有 25%的幾率一次砍倒一棵樹

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