《饑荒》TGP版想要修改人物屬性的話,可通過游戲文件修改實現(xiàn),今天小編帶來“癡心為you醉”分享的《饑荒》TGP版人物及物品屬性修改方法 ,具體如何操作,下面我們一起來看吧。
1、延長冰箱保鮮時間
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將PERISH_FRIDGE_MULT = .5修改為PERISH_FRIDGE_MULT = .01即可
2、種子腐爛變慢
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將PERISH_SUPERSLOW = 40*total_day_time*perish_warp,修改為PERISH_SUPERSLOW = 200*total_day_time*perish_warp,
3、提高主角血量10倍
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將local wilson_health = 150修改為local wilson_health = 1500
4、提高主角攻擊力
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將local wilson_attack = 34修改為local wilson_attack = 500
5、主角跑得更快
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將以下內(nèi)容:
WILSON_WALK_SPEED = 4,
WILSON_RUN_SPEED = 6,
修改為:
WILSON_WALK_SPEED = 8,
WILSON_RUN_SPEED = 12,
6、延緩凍、餓死亡時間
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將以下內(nèi)容:
FREEZING_KILL_TIME = 120,
STARVE_KILL_TIME = 120,
修改為:
FREEZING_KILL_TIME = 1200,
STARVE_KILL_TIME = 1200,
加大單格堆疊數(shù)量
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將以下內(nèi)容:
STACK_SIZE_LARGEITEM = 10,
STACK_SIZE_MEDITEM = 20,
STACK_SIZE_SMALLITEM = 40,
修改為:
STACK_SIZE_LARGEITEM = 20,
STACK_SIZE_MEDITEM = 50,
STACK_SIZE_SMALLITEM = 99,
7、背豬皮包、穿大理石盔甲行走速度不減慢
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將以下內(nèi)容:
PIGGYBACK_SPEED_MULT = 0.8,
ARMORMARBLE_SLOW = 0.7,
修改為:
PIGGYBACK_SPEED_MULT = 1,
ARMORMARBLE_SLOW = 1,
8、提高拿手杖行走速度
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將CANE_SPEED_MULT = 1.25,修改為CANE_SPEED_MULT = 9
武器傷害值加大
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,查找以下內(nèi)容:
UNARMED_DAMAGE = 10, 空手
NIGHTSWORD_DAMAGE = wilson_attack*2, 暗影劍
SPIKE_DAMAGE = wilson_attack*1.5, 狼牙棒
HAMBAT_DAMAGE = wilson_attack, 火腿棍棒
SPEAR_DAMAGE = wilson_attack, 矛
AXE_DAMAGE = wilson_attack*.8, 斧頭
PICK_DAMAGE = wilson_attack*.8, 鎬
BOOMERANG_DAMAGE = wilson_attack*.8, 回旋鏢
TORCH_DAMAGE = wilson_attack*.5, 火炬
HAMMER_DAMAGE = wilson_attack*.5, 錘
SHOVEL_DAMAGE = wilson_attack*.5, 鏟子
PITCHFORK_DAMAGE = wilson_attack*.5, 草叉
BUGNET_DAMAGE = wilson_attack*.125, 捕蟲網(wǎng)
FISHINGROD_DAMAGE = wilson_attack*.125, 魚桿
UMBRELLA_DAMAGE = wilson_attack*.5, 雨傘
CANE_DAMAGE = wilson_attack*1.5, 手杖
PIPE_DART_DAMAGE = 100, 吹箭
9、加大每行最后的數(shù)字,即可增大各種武器的傷害值
修改裝備使用次數(shù)
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,查找以下內(nèi)容:
AXE_USES = 100, 斧頭
HAMMER_USES = 75, 錘
SHOVEL_USES = 25, 鏟子
PITCHFORK_USES = 25, 草叉
PICKAXE_USES = 33, 鎬
BUGNET_USES = 10, 捕蟲網(wǎng)
SPEAR_USES = 150, 矛
SPIKE_USES = 100, 狼牙棒
FISHINGROD_USES = 9, 魚桿
TRAP_USES = 8, 陷阱
BOOMERANG_USES = 10, 回旋鏢
NIGHTSWORD_USES = 100, 暗影劍
ICESTAFF_USES = 20, 冰魔杖
FIRESTAFF_USES = 20, 火魔杖
HAMBAT_USES = 100, 火腿棍棒
TRAP_TEETH_USES = 10, 牙齒陷阱
PANFLUTE_USES = 10, 排簫
HORN_USES = 10, 牛角
TENT_USES = 6, 帳篷
UMBRELLA_USES = 20, 傘
SEWINGKIT_USES = 5, 針線包
ONEMANBAND_PERISHTIME = 6*seg_time, 獨奏樂器
EARMUFF_PERISHTIME = total_day_time*5, 兔耳罩
WINTERHAT_PERISHTIME = total_day_time*10, 冬帽
BEEFALOHAT_PERISHTIME = total_day_time*10, 牛毛帽
SPIDERHAT_PERISHTIME = 4*seg_time, 蜘蛛帽
TRUNKVEST_PERISHTIME = total_day_time*15, 背心
SWEATERVEST_PERISHTIME = total_day_time*10, 毛背心
WALRUSHAT_PERISHTIME = total_day_time*25, 海象帽子
FEATHERHAT_PERISHTIME = total_day_time*8, 羽毛帽
TOPHAT_PERISHTIME = total_day_time*8, 高禮帽
加大每行最后的數(shù)字,即可增加該裝備使用次數(shù)
10、盔甲在就不掉血
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將以下內(nèi)容:
ARMORGRASS_ABSORPTION = .6,
ARMORWOOD_ABSORPTION = .8,
ARMORMARBLE_ABSORPTION = .95,
ARMOR_FOOTBALLHAT_ABSORPTION = .8,
ARMOR_BEEHAT_ABSORPTION = .8,
ARMOR_SANITY_ABSORPTION = .95,
修改為:
ARMORGRASS_ABSORPTION = 1,
ARMORWOOD_ABSORPTION = 1,
ARMORMARBLE_ABSORPTION = 1,
ARMOR_FOOTBALLHAT_ABSORPTION = 1,
ARMOR_BEEHAT_ABSORPTION = 1,
ARMOR_SANITY_ABSORPTION = 1,
11、增加墻的耐久力
打開的data文件夾中的scripts文件,找到tuning文件以記事本打開,將以下內(nèi)容:
HAYWALL_HEALTH = 100,
WOODWALL_HEALTH = 200,
STONEWALL_HEALTH = 400,
修改為:
HAYWALL_HEALTH = 1000,
WOODWALL_HEALTH = 2000,
STONEWALL_HEALTH = 4000,
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