手機(jī)游戲> Go Everywhere> 游戲攻略> 綜合篇> 前GTA制作人新作《Everywhere》TGS新預(yù)告 年內(nèi)發(fā)售
前GTA制作人新作《Everywhere》TGS新預(yù)告 年內(nèi)發(fā)售
由前GTA制作人Leslie Benzies主導(dǎo)開發(fā)的的新開放世界游戲《Everywhere》日前在東京電玩展上公布了新預(yù)告,一起來先睹為快,本作預(yù)定2023年內(nèi)發(fā)售,登錄平臺(tái)暫時(shí)未公布。
·據(jù)悉,《Everywhere》在全新的多世界游戲體驗(yàn)中無縫地融合了玩法、冒險(xiǎn)、創(chuàng)意和發(fā)現(xiàn),重新定義了玩家如何與他人以及他們周圍的數(shù)字世界連接。
官方還表示,“我們正在為玩家創(chuàng)造一個(gè)新世界,我們聚在一起玩、觀看、創(chuàng)造、分享等等。我們希望這有助于澄清圍繞這個(gè)話題的一些猜測(cè)。”
·《Everywhere》TGS新預(yù)告:審核中
Go Everywhere
Go is widely considered the deepest and most complex game in the world. It is the oldest game still played in its original form. Go has been compared to war, colonization, settling frontiers, capturing market share, and lively debate. The basic rules of Go are deceptively simple, yet from these simple rules a game of vast strategic depth emerges.Two players, black and white, try to surround territory on a board. One by one, stones are added on the intersections of the board grid. Placing stones of like color next to each other form groups that can branch out across the board. If a stone, or a group of stones, is completely surrounded by enemy stones, it is captured and immediately taken off the board. The player with the most territory and captured stones wins.
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