注意:本次更新,僅為當前版本的內(nèi)容更新,并非公測版本。公測版本將于9月下旬上線!
SC官方剛剛發(fā)布公告,《部落沖突》2015年九月版本更新,將會在北京時間本周四(9月17日)晚上推出。
目前服務器已經(jīng)開始維護,預計到晚上23點45分左右才能維護完,這次更新詳細內(nèi)容如下。>>點擊進入爆料大樓<<
【9月17日新版本下載地址】
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第一部分:優(yōu)化法術和部落對戰(zhàn)決勝機制
1、改良了雷電、毒藥、地震與冰凍法術!
2、10級大本營可解鎖第7級雷電法術和25塊全新的城墻哦!
3、總摧毀程度現(xiàn)在成為了部落對戰(zhàn)的勝負標準:從現(xiàn)在起,如果部落對戰(zhàn)結束時雙方所獲勝利之星數(shù)量相等,在最佳攻擊中總摧毀程度更高的部落將贏得對戰(zhàn)勝利!
4、在“部落對戰(zhàn)統(tǒng)計數(shù)據(jù)”選項的部落標簽中新增了“進攻”和“防御”標簽,您可以迅速查看到參戰(zhàn)雙方的部落最佳進攻了!
5、改進了11級城墻外觀,超級華麗哦,快去升級吧!
第二部分:調(diào)整了雷電法術
1、新增摧毀力棒棒的7級雷電法術,您可以使用他們摧毀建筑,消滅敵軍!
2、提高了第5級和第6級雷電法術的總傷害!
3、雷電法術現(xiàn)在發(fā)射更密集,因此命中率大大提升了哦!
4、9級大本營可解鎖6級雷電法術了!
第三部分:改進了毒藥法術
1、被毒藥法術擊中的部隊在剛開始受到的傷害較小,但隨著時間推移傷害會逐漸加深!
2、大幅提高了毒藥法術的傷害,并且部隊在離開法術范圍后仍會受到持續(xù)傷害!
3、毒藥法術現(xiàn)在還可以減緩敵方部隊的攻擊速度哦 !
第四部分:改進了地震法術
1、地震法術的傷害更高了,而且不受建筑物當前生命值的影響哦!
2、對同一建筑重復使用地震法術,造成的傷害將會遞減!
3、四次地震法術仍會摧毀任意等級的城墻!
4、地震法術的特殊“建筑摧毀規(guī)則”不再適用,因為只有建筑物生命值降為0時才會真正被摧毀!
例如:如果一個地震法術產(chǎn)生的傷害為a%,第一次投擲該法術時,總是會對目標建筑整體生命值產(chǎn)生a%的傷害,之后產(chǎn)生的傷害將低于a%。此時再次向同一建筑使用地震法術,其傷害將逐次減少:a/3 %, a/5 %, a/7 %,依次類推。這也就意味著,如果首領您僅使用地震法術,是無法將目標建筑徹底摧毀的哦!
第五部分:游戲平衡性調(diào)整
1、冰凍法術現(xiàn)在可以作用于空中部隊了!
2、熔巖獵犬不再攻擊空中部隊了!
3、進攻部隊能在更遠的范圍內(nèi)發(fā)現(xiàn)防御部隊并與之交戰(zhàn)!
4、三級泰坦與二級泰坦聯(lián)賽玩家現(xiàn)在可在商店購買一周護盾了哦!
5、在部落對戰(zhàn)地圖中也可以查看“軍隊概況”啦!
英文版更新內(nèi)容:
Spell Superiority and a Clan War Tiebreaker!
Improved Lightning, Poison, Earthquake and Freeze spells!
Lightning Spell level 7 and 25 new Wall pieces have been added to Town Hall level 10
Total Destruction is now a Clan Wars tiebreaker – if the score is even at the end of the war, the Clan with more destruction percentage in their best attacks will be the victor!
Attack and Defense tabs have be added to Clan tabs in the War Stats to quickly see all best attacks in the war for either clan The appearance of Wall level 11 has been revamped and looks TOTALLY EPIC
Recharged Lightning Spell
Lightning Spell level 7 ravages buildings and troops alike
Increased damage for Lightning Spell levels 5 and 6
Lightning Spell bolts now strike closer together to miss less often
Lightning Spell level 6 is now available at Town Hall 9
Reworked Poison Spell
Troops in Poison Spells now take less damage at first, but much more over time
Poison Spell damage now increases to huge amounts and lingers after leaving the spell
Poison Spells now also reduce the attack rate of defending Troops
Reworked Earthquake Spell
Earthquake Spells deal much more damage, regardless of a building's current hitpoints
Repeated Earthquake Spells now deal diminishing damage to the same buildings
Four Earthquake Spells will still always destroy any level of Wall!
There are no longer any special "building execution rules" for Earthquake spells - a building just needs to be reduced to 0 HP
Example: If an Earthquake Spell has 25% damage, the first Earthquake spell cast on a building will ALWAYS deal 25% of maximum HP damage, thus destroying any building with under 25% HP remaining. Repeated Earthquake Spells on the same building deal less damage: 25/3 %, 25/5 %. 25/7 %, etc. This diminishing damage means that it is still impossible to destroy buildings only using Earthquake Spells.
Game Balancing
Freeze Spells now also affect defending air troops
Lava Hounds can no longer target air troops
Attacking troops will now engage defending troops from further away
Titan III and Titan II Leagues can now buy 1 week shields from the Shop
The Army Overview button is now also visible from the Clan War map